TRIGGER
  • Ball25%
  • Push25%
  • Grapple5%
  • Dodge25%
  • Hack75%
  • FireWall75%

ROLE IN THE TEAM


Trigger, as most other TechnoTicks, is a very good hacker, and she's got some push and ball skills to go with it too. She's a support flyer that is best used to help her fellow teammates navigate the hazardous obstacles of CoreBall circuits, and she can fill the role of desperate ball retriever if the need arises too.


SPECIAL ABILITIES


Trigger's abilities make her very flexible. Her Raider ability allows her to leave the circuit immediately after her job is done, which means she can be used as a passive threat during the round only to leave the board at the end so another teammate can come in at the start of the next Substitutions phase.

Her second, unique ability, allows her to hack obstacles just as other flyers are crossing them, which means she's able to switch them off when her teammates need to get to places in straight lines, and more importantly, screw up opponents as they try to manage their momentum going through railguns.


"You have got to be careful around him or you will end up upside down somewhere out of the field."

Jimmy Burgers, official caster

Flyer_Cards_Tabletopia_Front28Flyer_Cards_Tabletopia_Back28
  • Ball25%
  • Push25%
  • Grapple5%
  • Dodge25%
  • Hack75%
  • FireWall75%

ROLE IN THE TEAM


Trigger, as most other TechnoTicks, is a very good hacker, and she's got some push and ball skills to go with it too. She's a support flyer that is best used to help her fellow teammates navigate the hazardous obstacles of CoreBall circuits, and she can fill the role of desperate ball retriever if the need arises too.


SPECIAL ABILITIES


Trigger's abilities make her very flexible. Her Raider ability allows her to leave the circuit immediately after her job is done, which means she can be used as a passive threat during the round only to leave the board at the end so another teammate can come in at the start of the next Substitutions phase.

Her second, unique ability, allows her to hack obstacles just as other flyers are crossing them, which means she's able to switch them off when her teammates need to get to places in straight lines, and more importantly, screw up opponents as they try to manage their momentum going through railguns.


"You have got to be careful around him or you will end up upside down somewhere out of the field."

Jimmy Burgers, official caster

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